| |
Snipers, Snipers and More Snipers!, Ugh... |
|
|
|
|
Mar 14 2010, 11:15 AM
|

Group: [ETS]Team Captains
Posts: 327
Joined: 28-February 09
From: Minnesota
Member No.: 272
Citizen Of:
XFire:
domeshot22

|
QUOTE (Regnat @ Mar 14 2010, 09:50 AM)  Or maybe it's just a matter of unlocking guns. I think that further unlocked guns will cause much more damage than default guns. That is true. For engineer class the last 2 gun's PP2000 and UMP45 are awesome. To me they feel like an assault rifle with a scilencer.
--------------------
|
|
|
|
|
|
|
|
Mar 14 2010, 11:56 AM
|

Group: Members
Posts: 384
Joined: 1-January 09
From: ontario
Member No.: 96
XFire:
Hickson

|
even that tho. i use the pkm in the medic class. and i have no problem killing ppl unless im facing a sniper.. ill just make sure im not moving if posible. and couch when i get the chance.. usually about 1bout 10 rounds they drop. if im moving tho when i try and shoot someone i almost always loose unless i get really lucky.
|
|
|
|
|
|
|
|
Mar 14 2010, 06:38 PM
|

Group: Members
Posts: 384
Joined: 1-January 09
From: ontario
Member No.: 96
XFire:
Hickson

|
i got the thomson that i always use with recon (for the c4 of course  and motion mines)
|
|
|
|
|
|
|
|
Mar 14 2010, 06:54 PM
|

Group: [ETS]Recruit Officers
Posts: 713
Joined: 3-December 09
From: Waltham, MA
Member No.: 704
Citizen Of:
XFire:
sicarius4288

|
QUOTE (KUL-Hickson @ Mar 14 2010, 06:38 PM)  i got the thomson that i always use with recon (for the c4 of course  and motion mines) If you use an all-kit weapon with assault u get c4 as well, and ammo refill for yourself; infinite c4
--------------------
|
|
|
|
|
|
|
|
Mar 15 2010, 08:47 AM
|

Group: [ETS]Recruit Officers
Posts: 713
Joined: 3-December 09
From: Waltham, MA
Member No.: 704
Citizen Of:
XFire:
sicarius4288

|
QUOTE (Fish @ Mar 14 2010, 10:45 PM)  Just on the ETS server and it was 6 players on my team (attackers) and 20 on the other team. About 3/4 of the defenders were spawn camping every spawn point that we had available. I could understand this happening, but there were ETS members there, not just being quiet about it, but participating in it. I will probably be avoiding the ETS server until I see some rules posted and people obeying them.  We had a meeting about creating rules last night and it should have been submitted to the fearless leaders and both team stacking and spawn camping were against the new rules. That happening mere hours after a rules meeting where everyone was strongly opposed is unacceptable. I apologize that it happened that way, but we have submitted rules and within a couple of days they should be finalized and enforced.
--------------------
|
|
|
|
|
|
|
|
Mar 15 2010, 02:22 PM
|

Group: [ETS]Member
Posts: 316
Joined: 22-September 09
Member No.: 651
Citizen Of:

|
QUOTE (Sicarius @ Mar 15 2010, 07:47 AM)  We had a meeting about creating rules last night and it should have been submitted to the fearless leaders and both team stacking and spawn camping were against the new rules. That happening mere hours after a rules meeting where everyone was strongly opposed is unacceptable. I apologize that it happened that way, but we have submitted rules and within a couple of days they should be finalized and enforced. Oh I understand and I know that it will be fixed on your servers.  No need to apologize. The vast majority were pubs and it is quite obvious that DICE needs to hurry up and fix autobalance. You guys have been some of the best admins since I first started playing MW, so I'm confident all issues will be taken care of. The server is playable when admins are present and keeping teams balanced, but without you guys it goes all haywire (even with some non-admin ETS members there). It might be a good thing to give even non-admins some basic control, so that they can try to keep teams balanced and d-bags off the server.  Incidentally are you guys looking at limiting sniper spots on your server? Or are you just hoping that it evens itself out in time?
|
|
|
|
|
|
|
|
Mar 15 2010, 06:53 PM
|


Group: Members
Posts: 338
Joined: 11-December 08
Member No.: 20
Citizen Of:

|
Unless DICE develops mod tools, there's nothing you'll be able to do to limit classes. At this point, they aren't going to release any mod tools unless they know people will buy them. Source: http://www.n4g.com/pc/News-474806.aspxI posted this in a BFBC2 thread from another forum: QUOTE QUOTE (shamandgg;851298) I feel like I played it 1000x times already but now it is even more primitive. Hmm... Played it at a friends house. I have to agree with this statement. I guess it boils down to the fact that the shoebox shooter genre has been pushed about as far as it can go. Different titles, improvements in graphics, but the game play feels as though nothing has changed in the past 8 years except more in depth elements have been removed to accommodate the console platforms. Innovation has been traded off for eye candy and massive quick sales. Now, if a person is newer to the shoebox shooter scene (ie 2004 and later) then this will be a great title. For those of us who were there for the release of such titles as Starsiege: Tribes, the first Unreal (1998 ), Battlefield 1942, Tribes 2, America's Army 1.0, and so forth - then this game will wear thin quickly as it really has nothing new to offer other than alot of players and some bang up graphics.
--------------------

|
|
|
|
|
|
|
|
Mar 15 2010, 08:30 PM
|

Group: [ETS]Member
Posts: 316
Joined: 22-September 09
Member No.: 651
Citizen Of:

|
BC2 offers a lot of new gameplay for me. Sure the controls aren't much different, and ya I'm shooting the same guns as I have before. But, I haven't played a BF game in a long time and this is quite different than the COD series. I've been playing FPS games online since the original Tribes and Unreal back in 98. I will say that this is probably one of the best I have played. The only thing that is killing it is the same thing that is killing most online FPS games: It's full of kids who want to do nothing but scream on the mic, camp and pad their K/D ratio.
Yesterday on the ETS server I had a round on defense where I played medic. Being on defense I was smart enough to figure out that tickets weren't a concern. So if I died 50 times it didn't matter. I ran around reviving people and healing people, and running from cover to cover between sniper shots, mortar shells and dodging tank fire, I racked up 3800 points (before pins) and was #1 on the point list for my team that round. I had 6 kills and 18 deaths. Sure my KD ratio sucked, but I did a LOT for my team. Several times I revived 5-6 people killed by a mortar strike, allowing us to hold the line and keep the enemy off our M-Coms. Not to mention keeping people alive by using the med pack.
I wish more people would play like that (obviously on offense you need to be a bit more conscious of your tickets, but still....). KD ratio meant you were the coolest kid in COD, because you got most of your points from kills. But in BF games it isn't nearly as valuable. On defense 16 players only need to combine for 100 kills (a few more if offense has a good medic or caps a zone). But you can technically win on offense without firing a single shot. It would be hard, but it can be done.
You can do a LOT for your team and get zero kills. It's all in the points. I enjoy this aspect of the game VERY much. But people who are concerned with nothing at all but the amount of kills they get (which is most snipers), really make online FPS games frustrating for me, right now. I understand everyone is in a rush to get unlocks and hit the level cap, but do they have to go all out and ruin the gameplay to accomplish that?
|
|
|
|
|
|
|
|
Mar 16 2010, 12:29 AM
|

Group: [ETS]Member
Posts: 43
Joined: 12-January 09
Member No.: 122
Citizen Of:

|
When i play medic, i can do alot. I have ended up (quite a few times actualy)leading on points and kills as a medic while winning the round and supporting my squad. I rock with my m60. I counter sniped a sniper with it yesterday with a headshot... Of course ive also gone really bad kill/death ratio but if the team wins the round it was wort it. It sucks when you sac your k/d ratio for the team, and ya still lose but you still end up scoring well on those. Im seeing more medics. not sure this is as a result of them just trying to unlock the class ore more medics. had an awsome squad yesterday of 3 medics and an assult. QUOTE (Fish @ Mar 15 2010, 08:30 PM)  BC2 offers a lot of new gameplay for me. Sure the controls aren't much different, and ya I'm shooting the same guns as I have before. But, I haven't played a BF game in a long time and this is quite different than the COD series. I've been playing FPS games online since the original Tribes and Unreal back in 98. I will say that this is probably one of the best I have played. The only thing that is killing it is the same thing that is killing most online FPS games: It's full of kids who want to do nothing but scream on the mic, camp and pad their K/D ratio.
Yesterday on the ETS server I had a round on defense where I played medic. Being on defense I was smart enough to figure out that tickets weren't a concern. So if I died 50 times it didn't matter. I ran around reviving people and healing people, and running from cover to cover between sniper shots, mortar shells and dodging tank fire, I racked up 3800 points (before pins) and was #1 on the point list for my team that round. I had 6 kills and 18 deaths. Sure my KD ratio sucked, but I did a LOT for my team. Several times I revived 5-6 people killed by a mortar strike, allowing us to hold the line and keep the enemy off our M-Coms. Not to mention keeping people alive by using the med pack.
I wish more people would play like that (obviously on offense you need to be a bit more conscious of your tickets, but still....). KD ratio meant you were the coolest kid in COD, because you got most of your points from kills. But in BF games it isn't nearly as valuable. On defense 16 players only need to combine for 100 kills (a few more if offense has a good medic or caps a zone). But you can technically win on offense without firing a single shot. It would be hard, but it can be done.
You can do a LOT for your team and get zero kills. It's all in the points. I enjoy this aspect of the game VERY much. But people who are concerned with nothing at all but the amount of kills they get (which is most snipers), really make online FPS games frustrating for me, right now. I understand everyone is in a rush to get unlocks and hit the level cap, but do they have to go all out and ruin the gameplay to accomplish that?
|
|
|
|
|
|
|
|
Mar 16 2010, 03:54 AM
|

Group: [ETS]Chief SP
Posts: 1,011
Joined: 19-December 08
From: uk
Member No.: 67
Citizen Of:
XFire:
smithets

|
QUOTE (Fish @ Mar 14 2010, 10:45 PM)  Just on the ETS server and it was 6 players on my team (attackers) and 20 on the other team. About 3/4 of the defenders were spawn camping every spawn point that we had available. I could understand this happening, but there were ETS members there, not just being quiet about it, but participating in it. I will probably be avoiding the ETS server until I see some rules posted and people obeying them.  yeah fish like sicarius said i would say bare with us cause we are in the process of making rules and hopefully all this can be sorted i do hope that EA release some mod tools for this game tho it will make it so much better cus at the mo u had more control over a private match in mw2 than u do in bfbc2
--------------------
|
|
|
|
|
|
|
|
Mar 16 2010, 02:43 PM
|

Group: [ETS]Team Captains
Posts: 327
Joined: 28-February 09
From: Minnesota
Member No.: 272
Citizen Of:
XFire:
domeshot22

|
QUOTE (Fish @ Mar 15 2010, 08:30 PM)  BC2 offers a lot of new gameplay for me. Sure the controls aren't much different, and ya I'm shooting the same guns as I have before. But, I haven't played a BF game in a long time and this is quite different than the COD series. I've been playing FPS games online since the original Tribes and Unreal back in 98. I will say that this is probably one of the best I have played. The only thing that is killing it is the same thing that is killing most online FPS games: It's full of kids who want to do nothing but scream on the mic, camp and pad their K/D ratio.
Yesterday on the ETS server I had a round on defense where I played medic. Being on defense I was smart enough to figure out that tickets weren't a concern. So if I died 50 times it didn't matter. I ran around reviving people and healing people, and running from cover to cover between sniper shots, mortar shells and dodging tank fire, I racked up 3800 points (before pins) and was #1 on the point list for my team that round. I had 6 kills and 18 deaths. Sure my KD ratio sucked, but I did a LOT for my team. Several times I revived 5-6 people killed by a mortar strike, allowing us to hold the line and keep the enemy off our M-Coms. Not to mention keeping people alive by using the med pack.
I wish more people would play like that (obviously on offense you need to be a bit more conscious of your tickets, but still....). KD ratio meant you were the coolest kid in COD, because you got most of your points from kills. But in BF games it isn't nearly as valuable. On defense 16 players only need to combine for 100 kills (a few more if offense has a good medic or caps a zone). But you can technically win on offense without firing a single shot. It would be hard, but it can be done.
You can do a LOT for your team and get zero kills. It's all in the points. I enjoy this aspect of the game VERY much. But people who are concerned with nothing at all but the amount of kills they get (which is most snipers), really make online FPS games frustrating for me, right now. I understand everyone is in a rush to get unlocks and hit the level cap, but do they have to go all out and ruin the gameplay to accomplish that? The only class i have used extensivly is the engineer, My k/d sucks its like .6-.7 but i shoot tanks and vehicles becuase it helps out the team i am on. Plus i love the rockets
--------------------

|
|
|
|
|
|
|
|
Mar 16 2010, 05:25 PM
|

Group: Members
Posts: 384
Joined: 1-January 09
From: ontario
Member No.: 96
XFire:
Hickson

|
haha tracer darting ppl and rocketing em??  that ands car bombs! gotta love em
|
|
|
|
|
|
|
|
Mar 16 2010, 05:32 PM
|

Group: [ETS]Member
Posts: 316
Joined: 22-September 09
Member No.: 651
Citizen Of:

|
QUOTE (KUL-Hickson @ Mar 16 2010, 04:25 PM)  haha tracer darting ppl and rocketing em??  that ands car bombs! gotta love em Tracer darts don't work for me. Maybe I don't quite understand how they function, but when I put a dart on a vehicle and fire my rocket at them (or at anyone elses dart) they don't seem to track to the dart, even a little. :\
|
|
|
|
|
|
|
|
Mar 16 2010, 05:52 PM
|

Group: Members
Posts: 384
Joined: 1-January 09
From: ontario
Member No.: 96
XFire:
Hickson

|
theres a trick to it. im stillt rying to figure it out. but i was tracer darting ppl yesterday and you could see domes sockets just curling right around.
|
|
|
|
|
|
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
|
|